If you want teens to avoid risky behavior, you can’t just give teenagers the facts – you have to get them to engage with the information, feel motivated to change, and have the confidence and skills to keep themselves safe. That’s the idea behind a project under way at NC State and the University of
Tag: video games
New research finds that older adults who play video games report higher levels of emotional well-being. It’s correlation, not causation, but it is interesting. Researchers at NC State’s Gains Through Gaming lab asked 140 people aged 63 and older how often they played video games, if at all. The study participants then took a battery
Casual online games, such as FarmVille and Fantastic Contraption, have thousands of enthusiastic followers – but the use of automated “bots” to give some players an advantage is short-changing the companies behind the games. Now researchers from NC State have developed a new technique to help companies identify these bots, and take action against them.
Everyone knows that little Johnny loves going home after school and getting to spend some time playing video games. But what if Johnny could get his game on at school? And what if the game’s content actually furthers his education? That idea is what researchers, tech-savvy parents, teachers and video game developers around the world