New research finds that older adults who play video games report higher levels of emotional well-being. It’s correlation, not causation, but it is interesting. Researchers at NC State’s Gains Through Gaming lab asked 140 people aged 63 and older how often they played video games, if at all. The study participants then took a battery
Read more
Homeless children are at higher risk for mental health problems than other kids, but one researcher from NC State is taking action to give these kids a better chance for a healthy life. Last year, we told you about Mary Haskett’s work with a program called Project CATCH, which aims to provide homeless children with
Read more
Editor’s note: Last year we told you about this study (then forthcoming). We’re posting a modestly revised version of that write-up for two reasons. First, it’s a timely read as we head into the Final Four weekend. Second, the paper is now available. We’ve linked to it below. Enjoy! If you’re a sports fan, you
Read more
Can user responses to changes in one game predict the response to changes in a different game? Apparently there’s math involved. When it comes to video games, imitation can be dangerous. If one game makes changes that players love, there’s no guarantee that players of a different game would welcome the same changes. So, do
Read more
Researchers have come up with a new way to give programmers access to refactoring tools, hopefully making the process more intuitive and making it more likely that programmers will use the tools. Refactoring is when you change the structure of a piece of a code without changing what the code actually does – you might
Read more